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Re: Loading very large image files (>10GB)
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Re: Loading very large image files (>10GB)


  • Subject: Re: Loading very large image files (>10GB)
  • From: Rick Mann <email@hidden>
  • Date: Tue, 5 Dec 2017 13:34:28 -0800

Thanks. I was wondering if a technique like that would work (to read the image
in horizontal bands to create a lower-res version). I guess so.

> On Dec 5, 2017, at 12:28 , Jean-Daniel <email@hidden> wrote:
>
> UIImage is optimized to read pixel from disk at draw time and can be used to
> downsample a large image progressively (
> https://developer.apple.com/library/content/samplecode/LargeImageDownsizing/Introduction/Intro.html
>  )
>
> I guess NSImage can do something similar. If not, this can probably be done
> using CGImageSource API.
>
>> Le 4 déc. 2017 à 03:06, Rick Mann <email@hidden> a écrit :
>>
>> Is there support in NSImage[View]/Core Image for loading and displaying very
>> large images (TIFF files larger than 10 GB)? I'm having trouble googling for
>> an answer.
>>
>> --
>> Rick Mann
>> email@hidden
>>
>>
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--
Rick Mann
email@hidden


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References: 
 >Loading very large image files (>10GB) (From: Rick Mann <email@hidden>)
 >Re: Loading very large image files (>10GB) (From: Jean-Daniel <email@hidden>)

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