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Re: Future of Cocoa #2
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Re: Future of Cocoa #2


  • Subject: Re: Future of Cocoa #2
  • From: Turtle Creek Software via Cocoa-dev <email@hidden>
  • Date: Tue, 10 Dec 2019 18:57:56 -0500

>> Apple has absolutely zero need to deliver a cross-OS-platform
Totally agreed.  The issue isn't Apple vs Microsoft, it's iOS vs macOS.

>> If you're so absolutely set on cross-platform, leave the cross-platform
work to those who do that
We had a good 30-year run selling on both Mac & Windows: first with Excel,
then HyperCard/Toolbook, then C++.
But it keeps getting harder.

A great cross-platform development tool would sure be nice, but we gave up
on that hope many years ago.

Microsoft's .Net is a way to run C# programs on other platforms.  I don't
think it ever got much traction outside of Windows.
CocoTron is a way to run Objective-C programs on other platforms.  Has
anyone here used it?
wxWidgets is still Carbon, with an incomplete Cocoa fork.
Xojo is new to me, but it appears more a SwiftUI than a Cocoa substitute.
QT is probably the most viable cross-platform tool, but steep learning
curve and mediocre GUI.  Will it survive if Cocoa is deprecated?

Casey McDermott
TurtleSoft.com
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  • Follow-Ups:
    • Re: Future of Cocoa #2
      • From: Charles Srstka via Cocoa-dev <email@hidden>
    • Re: Future of Cocoa #2
      • From: Andreas Falkenhahn via Cocoa-dev <email@hidden>
References: 
 >Future of Cocoa #2 (From: Turtle Creek Software via Cocoa-dev <email@hidden>)
 >Re: Future of Cocoa #2 (From: Richard Charles via Cocoa-dev <email@hidden>)

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