Re: Cannot include Carbon on Mojave
Re: Cannot include Carbon on Mojave
- Subject: Re: Cannot include Carbon on Mojave
- From: Vojtěch Meluzín <email@hidden>
- Date: Wed, 15 May 2019 13:32:11 +0200
Thanks for the feedback Aandi. I actually made it work in Mojave, at least
it looks so now. I need to stick with XCode 9.4 forever and old Intel IPP
as well though... It's always a nightmare with Apple... Compared to MSVC,
where you buy a new machine, install MSVC and it just works, done... Oh
well, at least it looks promising now :)).
The audio community is afraid of constant f*** ups with Apple upgrades. And
there have been many. Basically after every new operating system things get
wrong. If you are a home producer, you can deal with that. But if you are a
big studio on a tight schedule, you cannot risk, so these guys often stay
with like OSX 10.8 and the old crappy ProTools, just because it works. They
don't care about dark mode and facebook notifications, let alone the
constant pseudosecurity crap Apple comes up with. They just need the
workstation to work. And they expect the plugins to stay compatible, so...
there you go. I'd personally also stay with the old OSX, while it works,
but then comes some problem with the new OSX, so I eventually need to
update. So right now, the true professional audio plugins need to support
all variety of HW, OS and DAWs... Not easy life really :)).
Btw. I have no idea what will happen when the computers in these studios
die, and they will eventually. They'll probably have to migrate and that's
going to be fun :).
Cheers!
Vojtech
st 15. 5. 2019 v 11:27 odesílatel Aandi Inston <email@hidden> napsal:
>
> > Need to revert to XCode 9, forever... The audio community just needs and
> > will need 32-bit support, no matter what Apple thinks.
> >Mainly because of damn ProTools 10...
>
> I'm curious, and not 100% sure you've seen Apple's plans.
>
> Is it that you need to support people with old versions of Mac OS? I do,
> and I use Parallels to run old versions
> of macOS and xcode for building. The VMs move seamlessly to new Macs and
> systems, and I hope Parallels will
> continue to offer Intel compatibility even if Apple change CPU.
>
> Or is it that the audio community wants to keep running ProTools 10, no
> matter what (people are often
> enthusiastic about old software, almost as if it was better, but surely
> not... - or is it a case of people
> not wanting a subscription model) -- if so, are the "audio community"
> never going to upgrade beyond mojave, and never going to buy a new Mac
> after this year, when 32-bit code
> is switched off in macOS 10.15? That could be bad news for Apple, or the
> audio community, I'm not sure who.
>
> On Tue, 14 May 2019 at 23:20, Vojtěch Meluzín <email@hidden>
> wrote:
>
>> Mainly because of damn ProTools 10... When you combine Avid with it's
>> incompetence and Apple with horrific compatibility attitude, things get
>> messy...
>>
>> Cheers!
>> Vojtech
>>
>>
>> st 15. 5. 2019 v 0:16 odesílatel Jens Alfke <email@hidden> napsal:
>>
>> >
>> >
>> > On May 14, 2019, at 2:40 PM, Vojtěch Meluzín <email@hidden
>> >
>> > wrote:
>> >
>> > Hey folks, that's to you all. It's all the missing 32-bit support now...
>> > Need to revert to XCode 9, forever... The audio community just needs and
>> > will need 32-bit support, no matter what Apple thinks.
>> >
>> >
>> > Well, I’m in the audio community*, and I don’t need 32-bit support. Why
>> is
>> > it necessary, except for supporting very old computers (Apple hasn’t
>> > shipped a 32-bit CPU since 2006**) or supporting badly-written source
>> code
>> > that doesn’t work in 64-bit?
>> >
>> > —Jens
>> >
>> > * I own Ableton, Logic, a bunch of hardware synths, and a rack of
>> Eurorack
>> > modules.
>> > ** According to
>> >
>> https://apple.stackexchange.com/questions/99640/how-old-are-macs-that-cannot-run-64-bit-applications
>> ,
>> > a thread from 2015 that states "you can very confidently forget about
>> 32bit
>> > if you're developing an application”.
>> >
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