Re: Future of Cocoa
Re: Future of Cocoa
- Subject: Re: Future of Cocoa
- From: Jim Crate via Cocoa-dev <email@hidden>
- Date: Thu, 21 Nov 2019 21:01:04 -0500
On Nov 21, 2019, at 5:43 PM, Pascal Bourguignon via Cocoa-dev
<email@hidden> wrote:
> The Apple ecosystem implies an extraordinary maintenance load.
> Specifically, your application must provide enough revenue to pay for a
> couple of developpers only to track the changes Apple makes to the API, and
> update it on each new version of the system (which occur about yearly).
> So, count about 100,000 €/year to 200,000 €/year.
> If your application doesn’t provide this profit, then you cannot follow, and
> it will quickly be dropped from the the AppStore.
This is pretty ridiculous. I’ve written several custom macOS apps for a client,
and one of the first that I wrote in 2006 has had basically a couple of
recompiles and still works almost completely unchanged. A couple custom apps I
inherited written in the 2000-2005 timeframe had to have some carbon stuff
removed (FSRefs and such), and one of those is still running, although it has
been pretty significantly updated over the years. However, these several custom
apps (including a few iOS apps), roughly 75K lines of code total, have taken
less than 25% of one programmer’s time to design, write, and keep relatively
up-to-date over the last 15 years, and I’m relatively slow since I mostly use
other languages.
Jim Crate
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