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Re: Thoughts on Cocoa
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Re: Thoughts on Cocoa


  • Subject: Re: Thoughts on Cocoa
  • From: John McCall via Cocoa-dev <email@hidden>
  • Date: Wed, 02 Oct 2019 15:19:43 -0400

On 2 Oct 2019, at 15:03, Jeff Evans via Cocoa-dev wrote:
Here’s another small developer’s perspective:
Practica Musica has been around since 1987 in one form or another (originally in 68000 assembler!). We’ve sold a lot of Macs for Apple. The upcoming version 7 is still C++ with Objective-C where necessary for the UI. We refuse to use Swift, another platform-specific language: the project is very large and we can’t rewrite hundreds of files on a whim. Swift may be nice, but it’s not necessary. I haven’t been paying close attention and can’t tell if the concern in this discussion is over any hints that Apple might again force a major change on existing apps, but if there have been such hints let me add another voice to the chorus: Apple really needs to keep its installed base. The new Windows version of Practica Musica is 100% plain old C++, using Microsoft’s new C++/winrt, so mostly only the UI classes differ from the Mac version. That is a clean, easy, fast system and I can trust them not to abandon it any time soon. Using their new system was entirely voluntary; the old ways are still viable but the new one is just better. I hope Apple can borrow that attitude from MS. I worry about Apple pulling the rug out from under our Mac projects somewhere down the line. If they do we’ll have to abandon the platform, with great regrets. Switching to Intel chips was unavoidable; we understood that; but if, for example, they deprecate the existing Obj-C UI they’ll leave a lot of installed base behind.

Don’t worry, ObjC UI is not being deprecated. There are new APIs in Catalina that are Swift-only, but that does not and will not prevent you from continuing to write ObjC applications that simply don’t use those APIs. Apple is well aware that ObjC is a core language for most of our developer community, and that even developers who are primarily writing new code in Swift are usually integrating that into substantial bodies of existing ObjC code.

Catalina does drop support for 32-bit applications. Since Carbon has never been supported on 64-bit macOS, this means that Carbon is no longer supported, after 7 years of formal deprecation and a few more years of “writing on the wall”. That is what some people are upset about.

John.


        Jeff Evans



On Oct 2, 2019, at 10:43 AM, Richard Charles via Cocoa-dev <email@hidden> wrote:


On Oct 2, 2019, at 11:14 AM, Turtle Creek Software via Cocoa-dev <email@hidden> wrote:

Sadly, we just decided to abandon the Cocoa update for our app.

Great historical overview from a small developers perspective. Perhaps you should send this email to Tim Cook. It might some attention. Just a thought.

--Richard Charles

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  • Follow-Ups:
    • Re: Thoughts on Cocoa
      • From: Gerald Henriksen via Cocoa-dev <email@hidden>
    • Re: Thoughts on Cocoa
      • From: Sam Ryan via Cocoa-dev <email@hidden>
References: 
 >Thoughts on Cocoa (From: Turtle Creek Software via Cocoa-dev <email@hidden>)
 >Re: Thoughts on Cocoa (From: Richard Charles via Cocoa-dev <email@hidden>)
 >Re: Thoughts on Cocoa (From: Jeff Evans via Cocoa-dev <email@hidden>)

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