Re: Pausing an animation
Re: Pausing an animation
- Subject: Re: Pausing an animation
- From: Gabriel Zachmann via Cocoa-dev <email@hidden>
- Date: Thu, 19 Sep 2019 16:22:53 +0200
> Setting just the speed will often return you to the “beginning of time” for
> your CAMediaTiming compliant object (CALayer and CAAnimation the most common
> compliant objects).
I think, this is what must have happened in my case.
(It's just funny that it did not happen with one animation/layer, but with
slightly different layers/animations it did happen.)
>
> QA1673 has a proper implementation for doing this
> <https://developer.apple.com/library/archive/qa/qa1673/_index.html>
That seems to work like a charm!
Thanks a million for the pointer.
Best regards, Gabriel
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