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Re: Pausing an animation
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Re: Pausing an animation


  • Subject: Re: Pausing an animation
  • From: Gabriel Zachmann via Cocoa-dev <email@hidden>
  • Date: Thu, 19 Sep 2019 16:22:53 +0200

> Setting just the speed will often return you to the “beginning of time” for
> your CAMediaTiming compliant object (CALayer and CAAnimation the most common
> compliant objects).

I think, this is what must have happened in my case.
(It's just funny that it did not happen with one animation/layer, but with
slightly different layers/animations it did happen.)

>
> QA1673 has a proper implementation for doing this
> <https://developer.apple.com/library/archive/qa/qa1673/_index.html>

That seems to work like a charm!
Thanks a million for the pointer.


Best regards, Gabriel


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References: 
 >Pausing an animation (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)
 >Re: Pausing an animation (From: David Duncan via Cocoa-dev <email@hidden>)

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