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Re: Confusion about screen resolution
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Re: Confusion about screen resolution


  • Subject: Re: Confusion about screen resolution
  • From: Ken Thomases via Cocoa-dev <email@hidden>
  • Date: Sat, 22 Feb 2020 11:29:51 -0600

On Feb 22, 2020, at 9:02 AM, Gabriel Zachmann via Cocoa-dev
<email@hidden> wrote:
>
>>
>> No, the default on recent Macs is scaled to slightly under 2x.
>>
>
> It is about ~ 1.7 .
>
> this means that every view has to be scaled by this odd factor, before
> writing its contents into the frame buffer.
> I am curious as to why that doesn't cause any aliasing artefacts, or
> anti-aliasing artefacts ...

For Retina displays, the backing store's size is always 2x the size in points
that Cocoa reports.  The backing store is then scaled to the display's physical
resolution.

Also, even if though the default point-size-to-display-physical-pixels used to
be 2x, remember that other scaling was always supported.  The fact that the
default has changed doesn't introduce a *new* problem.  Apple always had to
have a solution for this.

Regards,
Ken

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  • Follow-Ups:
    • Re: Confusion about screen resolution
      • From: Sandor Szatmari via Cocoa-dev <email@hidden>
References: 
 >Confusion about screen resolution (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)
 >Re: Confusion about screen resolution (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)
 >Re: Confusion about screen resolution (From: Saagar Jha via Cocoa-dev <email@hidden>)
 >Re: Confusion about screen resolution (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)

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