Re: Thunderbolt port audio programmability
Re: Thunderbolt port audio programmability
- Subject: Re: Thunderbolt port audio programmability
- From: Carl Hoefs via Cocoa-dev <email@hidden>
- Date: Thu, 12 Mar 2020 17:31:34 -0700
> On Mar 12, 2020, at 11:13 AM, Jens Alfke <email@hidden> wrote:
>
>
>> On Mar 12, 2020, at 10:27 AM, Carl Hoefs via Cocoa-dev
>> <email@hidden <mailto:email@hidden>> wrote:
>>
>> I'm looking at creating an iPhone/iPad app that acts as a dual-channel
>> waveform generator.
>>
>> I see two options for the output signal medium:
>> (a) using the audio jack (on suitable devices), or
>> (b) using the Thunderbolt port
>
> Wait … you mean Lightning, right? That's the dock connector on iOS devices.
> Thunderbolt is a super-high-speed data connection on Macs.
>
> On devices without a headphone jack, you can use the $10 dongle that plugs
> into the Lightning connector and has a headphone jack on the other end.
[Yes, I meant Lightning. But since it's a serial digital bus, it won't be able
to issue the generated waveform signals directly, so the audio port would seem
to be the way to go.]
In iOS, what is the current way to generate precise audio tones? AVFoundation?
CoreAudio? AudioUnits?
-Carl
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