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Re: Finding memory leaks
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Re: Finding memory leaks


  • Subject: Re: Finding memory leaks
  • From: Georg Seifert via Cocoa-dev <email@hidden>
  • Date: Wed, 20 May 2020 17:08:57 +0200

You need to check the backtrace where the leaking object was created. Sometimes
it points to a line that has nothing to do with the leak, it is just triggering
it.

g

> On 20.05.2020, at 16:03, Gabriel Zachmann via Cocoa-dev
> <email@hidden> wrote:
>
> I have a few stupid questions regarding (potential) memory leaks,
> so please bear with me.
> First of all, my code is ARC managed.
>
> I tried the Leaks tool of Instruments.
>
> It tells me, if i understand correctly, that I have a leak at this line of my
> code:
>
>    CFDictionaryRef fileProps = CGImageSourceCopyPropertiesAtIndex( new_image,
> 0, NULL );
>
> This line is in a method I declared like that:
>
> - (void) loadNextImageWithIndex: (unsigned long) next_index image:
> (CGImageRef *) next_image
>                      withProps: (CFDictionaryRef *) next_props
>
> and at the end of the function, I pass fileProps back like so
>
>   *next_props = fileProps;
>
> The caller then makes a copy of next_props for later use, and CFRelease's
> next_props.
> (That copy is also released later.)
>
> So it is unclear to me why the Leaks tool thinks that the above line leaks
> memory.
>
>
>
> Another area of questions is around CALayer's and images.
> I create images like so:
>
>    CGImageRef newImageRef = CGImageSourceCreateThumbnailAtIndex( new_image, 0,
>                                                               (__bridge
> CFDictionaryRef) imageOpts );
> I store newImageRef in an array (history_of_images).
> Then, I assign newImageRef to a CALayer like this:
>
>    imgLayer.contents = (__bridge id)(newImageRef);
>
> At some point later, when the layer is no longer part of the layer hierarchy,
> I release it like this:
>
>   CGImageRelease( history_of_images[k].img );
>
> Can you spot any point in this sequence where there could be a memory leak?
> Does any of the assignments I described create a copy?
> Should I release CALayer's myself after I have removed it from its super
> layer?
> By the growth of the memory usage of my app I suspect that the images I've
> been loading keep lingering on somewhere in memory.
>
>
> Another area of questions centers around dispatch queues.
> The above stuff (loading, thumbnail creation) is, mostly, done in a
> background thread via dispatch_async.
> I have tried to put an @autoreleasepool around the code that runs in the
> background thread, to no avail.
> (My code is under ARC.)
>
> But in Instruments, all indications (e.g., Heaviest stack trace) point to
> CGImageSourceCreateThumbnailAtIndex, that shows a stack trace like that:
>
>  13 libdispatch.dylib  269.42 KB     _dispatch_client_callout
>  12 ArtSaverApp  269.42 KB     -[ArtSaverView loadNextImage]
> /Users/zach/Code/ArtSaver/ArtSaverView.m:2045
>  11 ArtSaverApp  269.42 KB     -[ArtSaverView
> loadNextImageWithIndex:image:withProps:]
> /Users/zach/Code/ArtSaver/ArtSaverView.m:2083
>  10 ImageIO  248.44 KB     CGImageSourceCopyPropertiesAtIndex
>   9 ImageIO  248.44 KB     IIOImageSource::copyPropertiesAtIndex(unsigned
> long, IIODictionary*)
>   8 ImageIO  248.30 KB
> IIOImageSource::getPropertiesAtIndexInternal(unsigned long, IIODictionary*)
>   7 ImageIO  244.78 KB     IIOImageSource::makeImagePlus(unsigned long,
> IIODictionary*)
>   6 ImageIO  100.08 KB
> IIO_Reader_AppleJPEG::initImageAtOffset(CGImagePlugin*, unsigned long,
> unsigned long, unsigned long)
>   5 ImageIO   97.58 KB     IIOReadPlugin::callInitialize()
>   4 ImageIO   93.64 KB     AppleJPEGReadPlugin::initialize(IIODictionary*)
>   3 ImageIO   52.00 KB     AppleJPEGReadPlugin::appleJPEGDecodeSetup()
>   2 AppleJPEG   52.00 KB     applejpeg_decode_create
>   1 libsystem_malloc.dylib   52.00 KB     malloc
>   0 libsystem_malloc.dylib   52.00 KB     malloc_zone_malloc
>
> (ArtSaverApp is, of course, my code.)
> Similar backtraces show up when I click on the various Malloc leaks in the
> Leaks by Backtrace view.
> Almost all of them go through CGImageSourceCopyPropertiesAtIndex(), and the
> responsible library is
> ImageIO.
>
>
> Thanks a lot in advance for all kinds of insights and hints.
>
>
>
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  • Follow-Ups:
    • Re: Finding memory leaks
      • From: Alex Zavatone via Cocoa-dev <email@hidden>
References: 
 >Finding memory leaks (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)

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