Re: Throttling drawing to vertical refresh
Re: Throttling drawing to vertical refresh
- Subject: Re: Throttling drawing to vertical refresh
- From: Gabriel Zachmann via Cocoa-dev <email@hidden>
- Date: Fri, 23 Oct 2020 22:17:21 +0200
>
>>> So is there a convenient way to throttle drawing to the monitor's refresh
>>> rate or does this have to be done the hard way by querying the monitor's
>>> refresh rate and then setting up a timer which draws in exactly those
>>> refresh intervals or how should this be done?
>
>>> Note that I'd like to avoid using OpenGL or Metal or whatever is the
>>> standard nowadays but I'm mainly interested in an AppKit solution...
Wouldn't it still be possible to do a call to OpenGL/Metal that waits for the
VSYNC?
(just like what swapbuffers() in OpenGL would normally do.)
Maybe CVDisplayLink can help?
It's just an idea, i don't have much experience with macOS programming.
Best regards, Gabriel
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