Re: How to parse a log file
Re: How to parse a log file
- Subject: Re: How to parse a log file
- From: Alex Zavatone via Cocoa-dev <email@hidden>
- Date: Mon, 26 Oct 2020 17:31:39 -0500
As a note to Jens’s tip, it’s important to keep the .dSWM files for your
releases so that you can symbolicate your crash logs. Crashlytics does this
for you, but the debug symbols are stripped from released builds to try and
prevent people from reverse engineering your code and to make the executable
smaller.
If you have access to the build Mac that the execurable was made on, you should
be able to check in the Organizer window and look for Download Debug Symbols.
And Google for xcode symbolicate binary.
https://developer.apple.com/documentation/xcode/diagnosing_issues_using_crash_reports_and_device_logs/adding_identifiable_symbol_names_to_a_crash_report?language=objc
Alex Zavatone
> On Oct 26, 2020, at 5:19 PM, Jens Alfke via Cocoa-dev
> <email@hidden> wrote:
>
>
>
>> On Oct 26, 2020, at 3:01 PM, Gabriel Zachmann via Cocoa-dev
>> <email@hidden> wrote:
>>
>> Is it possible to determine the exact line in the source code where the
>> error occurred?
>
> The "+ nnnn" thing in each stack line is the byte offset from the start of
> the function, in the machine code. Not super useful by itself …
>
> If the symbol is simply "MyAppName + nnnn" with no function/method, then no
> symbols for your code were available at the time of the crash. That means
> they weren't embedded in the code, and no dSYM file was found.
>
> Or, if the offset is unrealistically large (like hundreds of KB), then the
> function/method name is bogus and is simply the nearest named symbol that the
> stack-dump code could find.
>
> I believe it's possible to use the .dSYM file that was produced with the
> release build of _that exact version_ of your app, to convert those offsets
> into line numbers — there's a tool called "symbolicate" or something like
> that. I have never done this myself so I don't know the details.
>
> —Jens
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