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Re: dispatch_apply() on an NSArray and Thread Sanitizer
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Re: dispatch_apply() on an NSArray and Thread Sanitizer


  • Subject: Re: dispatch_apply() on an NSArray and Thread Sanitizer
  • From: Rob Petrovec via Cocoa-dev <email@hidden>
  • Date: Tue, 19 Apr 2022 17:35:04 -0600


> On Apr 19, 2022, at 5:26 PM, Sean McBride via Cocoa-dev
> <email@hidden> wrote:
>
> On 19 Apr 2022, at 18:47, Saagar Jha wrote:
>
>> If Thread Sanitizer says your code has a race, it almost certainly has a
>> race.
>
> Yeah, that's been my general experience until now.
>
>> Your simple code seems OK superficially, but there are a couple things that
>> could be problematic here: either your real code is actually mutating
>> something, or (unlikely) you are touching some internal state, perhaps a CoW
>> optimization, that is not visible to you but is silently changing things
>> under the hood.
>
> In case it wasn't clear, the code snippet in my email actually reproduces the
> issue.  I created a fresh Xcode project and it's literally just:
>
> - (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
>       NSArray* array = @[@5, @6, @7, @8, @9, @10, @11];
>
>       [array enumerateObjectsWithOptions:NSEnumerationConcurrent
> usingBlock:^(NSNumber* num, NSUInteger idx, BOOL* stop) {
>               array[idx];
>       }];
> }
>
> TSan complains with this on macOS 12.3.1 on an M1 Mac Mini with Xcode 13.3.
> But on an Intel Mac Pro, macOS 11.6.6 with Xcode 13.2.1, TSan does not
> complain.
>
>> In any case, I would generally suggest using -[NSArray
>> enumerateObjectsAtIndexes:options:usingBlock:] with the
>> NSEnumerationConcurrent flag, which should rule out any issues with
>> concurrent access on the array itself.
>
> I tried enumerateObjectsWithOptions:usingBlock: and TSan doesn't complain
> with it.  But I was suspicious of that and added an NSLog to print the index,
> and even after adding random sleeps:
>
>       [array enumerateObjectsWithOptions:NSEnumerationConcurrent
> usingBlock:^(NSNumber* nub, NSUInteger idx, BOOL* stop) {
>               usleep(arc4random_uniform(1000000));
>               NSLog(@"idx: %d", idx);
>               array[idx];
>       }];
>
> The thing is *not* running concurrently on the M1.  The indices are always
> printed in order.  Weird.
        The docs for NSEnumerationConcurrent state that it is a hint and may be
ignored at run time.  If you absolutely need it to be run on multiple threads
you should do it explicitly, IMO, with dispatch_async and appropriate critical
section locking.

—Rob


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  • Follow-Ups:
    • Re: dispatch_apply() on an NSArray and Thread Sanitizer
      • From: Sean McBride via Cocoa-dev <email@hidden>
References: 
 >dispatch_apply() on an NSArray and Thread Sanitizer (From: Sean McBride via Cocoa-dev <email@hidden>)
 >Re: dispatch_apply() on an NSArray and Thread Sanitizer (From: Saagar Jha via Cocoa-dev <email@hidden>)
 >Re: dispatch_apply() on an NSArray and Thread Sanitizer (From: Sean McBride via Cocoa-dev <email@hidden>)

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