Re: TIFF RGB in PS6 as Working Space.
Re: TIFF RGB in PS6 as Working Space.
- Subject: Re: TIFF RGB in PS6 as Working Space.
- From: email@hidden
- Date: Mon, 6 Nov 2000 22:37:10 EST
In a message dated 11/3/00 2:11:31 PM, email@hidden writes:
>
This is not important to me because Lab does contain these colors and so
>
do
>
the scanner calibrations on the s3400. Therefore, my raw 16-bit Lab scans
>
will contain a great number of colors,
There is no such thing, technically as a "raw 16-bit Lab scan"; it must be
converted to Lab from RGB somehow, and some definition of the scanner must be
used to do this. That scanner definition must be defined in relation to Lab,
and oddly enough Lab is not as large as a full film spectrum space such as
EktaRGB, in fact Lab does not even quite hold the entire range of colors in
AdobeRGB. So the profile conversion must clip or compress colors to get them
into Lab.
C. David Tobie
Design Cooperative
email@hidden