• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: mapping extreme colours perceptually [not]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: mapping extreme colours perceptually [not]


  • Subject: Re: mapping extreme colours perceptually [not]
  • From: neilB <email@hidden>
  • Date: Sat, 25 Aug 2001 18:57:52 +0000

Thomas
thanks for the mail
my bad English is showing me up
On 25/8/01 at 10:13 am, email@hidden (Thomas Knoll) wrote:

> >> So how is perceptual intent *really* implemented? Answer: the author
> >> of the profile building tool makes some wild guess of a "typical"
> >> source gamut,
> >is he effectively anticipating the PCS extremes here?
actually what I meant by this was - is he anticipating the
extremes of source image data as seen within the PCS. I guess the
answer is yes?
>
> No. In fact the relevant gamut is that of the unknown source *image*
> (not even the source color *space*).
OK
> The PCS gamut is huge, much larger in fact than the gamut of
> the real world.
>
> > > and builds some fixed desaturation and darkening (of
> >> high saturation colors) into the destination profile.
> >similar to Perceptual, then, in colours outside of the expected
> >data range?
>
> Even for colors inside the expected gamut, it often looks better to clip them.
in my example extremely saturated blues [UltraMarine] are printing
as solid [no detail ] areas in spme parts, plus the printed colour
is blue black - not dark saturated blue as in the original. This
with [Colormatch > Epson 7000 / Lyson Fotonic inks/Lyson StdArt
paper] profiles from Both Gretag and Kodak.

I've seen this as blocking of colours in green foliage too -
detail is gone and ink goes on solid in areas - like really bad
perceptual mapping.

> Selecting out of gamut colors is useless anyway, since it adjusts
> only them, but not nearby colors, resulting in hard edges in the
> result.
>
> A better solution is to turn on gamut warnings and use the
> hue/saturation command. Gamut warnings with RGB spaces are fully
> supported in Photoshop 6.

As to using a selection to restrict desaturation to out of gamut
areas, do you not approve of this even if the selection is
feathered?
How about the sponge tool / desaturate?

thanks again Thomas

neil

Neil Barstow


  • Prev by Date: Re: Quark/Epson Stylus RIP Madness
  • Next by Date: New Fiery "Spark" RIP for Mac
  • Previous by thread: Re: Question: monitor calibration tools, ICC scans
  • Next by thread: New Fiery "Spark" RIP for Mac
  • Index(es):
    • Date
    • Thread