Re: Display Profiling
Re: Display Profiling
- Subject: Re: Display Profiling
- From: email@hidden
- Date: Mon, 19 Mar 2001 19:30:36 EST
In a message dated 3/19/01 6:31:13 PM, email@hidden writes:
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>Remember, when all is said and done, we are applying these profiles in
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a
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>rather primative manner; at best there are three phosphor values, a white
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point and a gamma...
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This is not necessarily true. Several monitor profiling packages -
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ProfileMaker comes to mind but I am sure there are others - build
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profiles that have LUT's. So rather than the simplistic matrix
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information typical of working space profiles we have the selective
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color correction ability of a table-based profile working for us.
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I have found larger profiles of this type have solved some problems
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for me in the past but admit I have not had the chance to fully test
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if it was the table-ness of the profile that did the job.
And how do you apply these LUT based monitor profiles??? The Monitors control
panel won't show them as monitor profiles, and therefore Photoshop can't pick
them up as monitor profiles... using them as LUT based RGB workingspaces
would be possible as of PS6, but thats hardly what we what from a monitor
profile. My point was that no matter how sophistocated a profile we can build
it gets dumbed down to single number gamma curves before it can be applied.
C. David Tobie
Design Cooperative
email@hidden