relativity
relativity
- Subject: relativity
- From: Armand Rosenberg <email@hidden>
- Date: Thu, 31 May 2001 10:27:35 -0400
In PS6, RGB file...
Issue 1:
I'm finding that the only way to get a semi-accurate RGB softproof is
to use relative intent in proofing, even though the best prints are
made by converting with perceptual (and there is reasonable match
between the prints and the softproof this way, occasionally <G>). Any
thoughts?
Issue 2:
When converting for printing with RGB printer profile, should BPC and
dither checkboxes be on or off? (Frankly, I haven't noticed much of
an effect... am I missing it?)
Thank you, thank you.
Armand