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Re: Display Gamma: Factory vs calibration vs working space
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Re: Display Gamma: Factory vs calibration vs working space


  • Subject: Re: Display Gamma: Factory vs calibration vs working space
  • From: <email@hidden>
  • Date: Wed, 17 Nov 2004 12:14:31 -0500

You will find the answer to your question in the following document (which is the 1st version of the PNG spec but which has good info on gamma):

http://www.libpng.org/pub/png/spec/1.0/png-1.0-w3c-single.html.gz

You should also look at the following thread on the same subject going on a Rob Galbraith forum:

http://www.robgalbraith.com/ubbthreads/showflat.php?Cat=&Number=284067&page=0&view=collapsed&sb=5&o=&fpart=1

Danny Pascale

On Wed, 17 Nov 2004 11:12:46 -0500
 "amadou diallo" <email@hidden> wrote:
The Eizo LCD is factory adjusted for 0-255 steps in a 2.2 gamma. I've calibrated the monitor to a 2.2 gamma (6500k and 95cd/m). When creating b/w gradients in both RGB and grayscale modes, PS working spaces with 2.2 gammas display with absolutely no banding. Work spaces with gammas of 1.8 and 2.0 (custom) both show slight banding towards the shadow end. AGP card is nvidia geForce4 MX. My understanding has been that hardware gamma, calibration gamma and Ps wk space gamma do not have a direct relationshiop and certainly don't need to be identical. What exactly is the relationship between these 3 values? And why, with a 10bit LUT would working space gamma changes introduce banding?

Thanks
amadou diallo
diallophotography.com


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