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Re: Photogamut
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Re: Photogamut


  • Subject: Re: Photogamut
  • From: Tyler Boley <email@hidden>
  • Date: Mon, 13 Mar 2006 11:56:30 -0800



Roger Breton wrote:
...Wouldn't we want
all in gamut colors acurate, rather than subjectively altered, in a
working space?

Well, if I read into PhotoGamut correctly, this is more than a working space. This is akin to a "printer" or "output-referred" space (like ROMM and RIMM RGB). So, if tonal relationships are altered for some divine reasons by the designers of that space then it needs to be examined on the basis of its merits --
Yes of course. But shouldn't that sort of preference and departure be confined to perceptual conversions and leave colormetric as accurate as possible?
Perhaps I'm way off base here, maybe this is confined to perceptual and I've made an incorrect assumption.
...
Furthurmore, even if that is not a requirement, I have to say that too
much saturation in near neutrals Is a problem I've never ever seen.

OK. So your view on this concur with the authors, wouldn't you say?
Hmm, I thought they were going the other way...
In
fact, with perceptual conversions, too many output profiles lose visual
distinction between them.

I agree with you that there are many profiling packages whose perceptual
tables aren't that different to their relative tables, if that's what you're
referring to?
No, I know what to expect from relative when we need it. With perceptual I find that very close and near neutral colors can be pushed together and not well defined by some profiles because of the overall compression. Something like relative for in gamut, and morphing over to perceptual as gamut border is approached would be to my liking.
So I wouldn't mind if the two intents were very close for most real world colors.
The dilemma with designers making "pleasing" decisions about their perceptual mapping is that we may not agree, nor those giving me carefully prepped files to print, but there we are.
But there's that subjectivity again.

It's easy to say everything is subjective -- I don't mean that derogatively, please rest assured. But that's a frequent comment. Over and above subjectivity, there exists some sound and basic color reproduction ideas that have not changed much over time. I was alluded to correctness of hue in an earlier post, as an example. If PhotoGamut does meet some of thse universally agreed upon old repro ideas (read before ColorSync and the ICC -- and soon WCS!), I think it has merit as not being just a cold, synthetic space to convert colors into but something that has some enhanced color imaging ideas, just like Joe Holmes "chroma variants". Although, please don't quote me as trying to compare or contrast the two.

What do you think?
I agree, another interesting thing about Photogamut is that I could edit it if I like. All of this is where the art comes in I suppose.
My grumbling has to do with other ongoing conversion problems I run into on a continuing basis here. A great deal of the time I just need "accurate" conversion, therefore relcol, but we have no BPC outside of Adobe, and therefore that's not viable. That leaves me with perceptual, which is fine for the most part, but it's been made "pleasing" in an unacceptable way a great deal of the time.
I was hoping Photogamut could be part of a solution in this environment.
I did open this in Colorthink, interesting. It did contain the gamut of our UC matte profiles, not my little Canon though. The real test will be what conversions from these huge input spaces look like, that continues to be another ongoing problem.
Tyler
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