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Re: bad precision with CMMatchFloatBitmap and CWMatchColors
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Re: bad precision with CMMatchFloatBitmap and CWMatchColors


  • Subject: Re: bad precision with CMMatchFloatBitmap and CWMatchColors
  • From: Klaus Karcher <email@hidden>
  • Date: Mon, 29 Dec 2008 16:03:28 +0100

Klaus Karcher wrote:
I've got some weird results using CMMatchFloatBitmap and CWMatchColors with simple RGB gamma + matrix profiles. [...]

Can someone please have a look at my code an tell me what I'm doing wrong? Or confirm potential bugs in Apple's ColorSync API?

Here is a second version of my test tool: <http://digitalproof.info/colorsync-dev/convert2.zip>

It converts a large number of random RGB values and calculates the average / maximal round trip errors.

These are the results of two test runs:

1.) with "testRGB.icc" (green primary exceeds Lab UInt16 range)

Number of tests: 100000

Delta E avg / max lapack:        0.01 /     0.02
Delta E avg / max float Lab:     1.10 /     9.60
Delta E avg / max fixed:         1.10 /     9.59
Delta E avg / max float XYZ:     4.86 /    33.80

2.) with another profile (gamut well inside UInt16 range)

Rgamma:  2.234375
Ggamma:  2.234375
Bgamma:  2.234375
Red:     X: 0.478958, Y: 0.275146, Z: 0.049362
Green:   X: 0.350143, Y: 0.618881, Z: 0.130112
Blue:    X: 0.135101, Y: 0.105972, Z: 0.105972

Number of tests: 100000

Delta E avg / max lapack:        0.00 /     0.02
Delta E avg / max float Lab:     1.24 /     9.18
Delta E avg / max fixed:         1.25 /     9.18
Delta E avg / max float XYZ:     5.40 /    27.29

... and here some plots of a test run with the second profile.
They show the position of large errors orthogonal to several planes of the Lab- and device space: <http://digitalproof.info/colorsync-dev/errorDistribution.pdf>


Klaus

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References: 
 >bad precission with CMMatchFloatBitmap and CWMatchColors (From: Klaus Karcher <email@hidden>)

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