Re: NEWBIE: Anyone using the AudioToolbox framework?
Re: NEWBIE: Anyone using the AudioToolbox framework?
- Subject: Re: NEWBIE: Anyone using the AudioToolbox framework?
- From: Chris R <email@hidden>
- Date: Wed, 27 Jun 2001 11:38:25 -0700
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I've tried a couple of different places for an answer to this question
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with no
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luck so far...:
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I've been trying to build a simple app using the AudioToolbox and I've
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run
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into a few problems:
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1) AUGraph.h & AudioUnit.h include <Components.h> without specifying the
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containing framework - compiler chokes until I "Add Files..." the file
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explicitly.
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2) MusicPlayer.h does the same thing with <Files.h> and
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I worked around it in the same way.
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We've already fixed these header file problem for the next release.
I'm glad you found a work-around...
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3) MusicPlayer.h declares some structs (MidiNoteMessage etc) and then
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tries to
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use them as types without typedef'ing them. The compiler chokes and
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I've got
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no work around.... :-(
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We've also fixed this problem for the next release. The only
work-around I could
recommend for you until you get this release is to go into the
MusicPlayer.h file
and edit the file, explicitly adding the typedefs yourself.
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Anybody got any clues? Is the AudioToolbox not ready for primetime?
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BTW I'm using the 10.0.0 Developer Tools - should I upgrade to 10.0.1
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to fix
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this?
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Upgrading to 10.0.1 will not help. You will need to get into our
seeding program to get a more
recent build.
Chris Rogers
CoreAudio Engineer