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Re: NEWBIE: Anyone using the AudioToolbox framework?
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Re: NEWBIE: Anyone using the AudioToolbox framework?


  • Subject: Re: NEWBIE: Anyone using the AudioToolbox framework?
  • From: Chris R <email@hidden>
  • Date: Wed, 27 Jun 2001 11:38:25 -0700

> I've tried a couple of different places for an answer to this question
> with no
> luck so far...:
>
> I've been trying to build a simple app using the AudioToolbox and I've
> run
> into a few problems:
>
> 1) AUGraph.h & AudioUnit.h include <Components.h> without specifying the
> containing framework - compiler chokes until I "Add Files..." the file
> explicitly.
>
> 2) MusicPlayer.h does the same thing with <Files.h> and
> I worked around it in the same way.
>

We've already fixed these header file problem for the next release.
I'm glad you found a work-around...


> 3) MusicPlayer.h declares some structs (MidiNoteMessage etc) and then
> tries to
> use them as types without typedef'ing them. The compiler chokes and
> I've got
> no work around.... :-(
>

We've also fixed this problem for the next release. The only
work-around I could
recommend for you until you get this release is to go into the
MusicPlayer.h file
and edit the file, explicitly adding the typedefs yourself.


> Anybody got any clues? Is the AudioToolbox not ready for primetime?
>
> BTW I'm using the 10.0.0 Developer Tools - should I upgrade to 10.0.1
> to fix
> this?
>

Upgrading to 10.0.1 will not help. You will need to get into our
seeding program to get a more
recent build.

Chris Rogers
CoreAudio Engineer


References: 
 >NEWBIE: Anyone using the AudioToolbox framework? (From: "Robert Grant" <email@hidden>)

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