• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Has AudioUnits actually been tried in carbon?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Has AudioUnits actually been tried in carbon?


  • Subject: Has AudioUnits actually been tried in carbon?
  • From: Brian Barnes <email@hidden>
  • Date: Wed, 26 Sep 2001 23:46:56 -0400

Even though I have no hope of figuring this out without an example, I played around a bit more tonight.

Maybe somehow I have old documentation (5/18 last revision) or old headers (no date, but "release" is MAC OS BETA!!!), but the headers seem to be a mess. Maybe they are fixed in 10.1?

For instance, "AudioUnitReset" is defined, but "AudioUnitStart" is not! I feel I might have a hard time w/o this function!

Also, some of the structs, like "AudioUnitInputCallback" were not typedef-ed (I did it myself in the C file, but that was a pain, I thought they didn't exist!) As a matter of fact, a lot of struct in "AudioUnitProperties.h" are not typedef-ed.

Is it even possible to use AudioUnits with the headers in this condition?

BTW: This is not an attack on anybody at apple, I think you've done a wonderful job with X, and there's a lot to do in just a little time, so sometimes things fall through the cracks. I won't file a bug report until I see 10.1 to find out if it's fixed there. I just don't want to chase my tail if this is impossible.

If this is broke, and broke in 10.1, is it possible for us to get an intern framework to fix these issues?

[>] Brian


  • Follow-Ups:
    • Re: Has AudioUnits actually been tried in carbon?
      • From: Doug Wyatt <email@hidden>
  • Prev by Date: Re: Request for Sample AudioUnit Sources
  • Next by Date: Re: Has AudioUnits actually been tried in carbon?
  • Previous by thread: Audio Units sample code
  • Next by thread: Re: Has AudioUnits actually been tried in carbon?
  • Index(es):
    • Date
    • Thread