Has AudioUnits actually been tried in carbon?
Has AudioUnits actually been tried in carbon?
- Subject: Has AudioUnits actually been tried in carbon?
- From: Brian Barnes <email@hidden>
- Date: Wed, 26 Sep 2001 23:46:56 -0400
Even though I have no hope of figuring this out without an example, I
played around a bit more tonight.
Maybe somehow I have old documentation (5/18 last revision) or old
headers (no date, but "release" is MAC OS BETA!!!), but the headers seem
to be a mess. Maybe they are fixed in 10.1?
For instance, "AudioUnitReset" is defined, but "AudioUnitStart" is not!
I feel I might have a hard time w/o this function!
Also, some of the structs, like "AudioUnitInputCallback" were not
typedef-ed (I did it myself in the C file, but that was a pain, I
thought they didn't exist!) As a matter of fact, a lot of struct in
"AudioUnitProperties.h" are not typedef-ed.
Is it even possible to use AudioUnits with the headers in this condition?
BTW: This is not an attack on anybody at apple, I think you've done a
wonderful job with X, and there's a lot to do in just a little time, so
sometimes things fall through the cracks. I won't file a bug report
until I see 10.1 to find out if it's fixed there. I just don't want to
chase my tail if this is impossible.
If this is broke, and broke in 10.1, is it possible for us to get an
intern framework to fix these issues?
[>] Brian