Re: Has AudioUnits actually been tried in carbon?
Re: Has AudioUnits actually been tried in carbon?
- Subject: Re: Has AudioUnits actually been tried in carbon?
- From: Fokke de Jong <email@hidden>
- Date: Thu, 27 Sep 2001 12:14:08 +0200
I guess this makes it painfully obvious that we use C++ internally,
both in the frameworks and the test code, because, yes, now that
you've pointed it out, I see that we neglected those typedefs to
make things work in C.
Why are there no c++ headers? It seems a bit strange to me that if
all the internal code is written in c++ that the headers have to be
in c. Ok I can understand that a lot of people prefer c pragramming,
but at the moment I'm using c++ wrapper classes for stuff that was
written in c++ anyway.
Fokke.