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Re: Has AudioUnits actually been tried in carbon?
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Re: Has AudioUnits actually been tried in carbon?


  • Subject: Re: Has AudioUnits actually been tried in carbon?
  • From: Fokke de Jong <email@hidden>
  • Date: Thu, 27 Sep 2001 12:14:08 +0200

I guess this makes it painfully obvious that we use C++ internally, both in the frameworks and the test code, because, yes, now that you've pointed it out, I see that we neglected those typedefs to make things work in C.

Why are there no c++ headers? It seems a bit strange to me that if all the internal code is written in c++ that the headers have to be in c. Ok I can understand that a lot of people prefer c pragramming, but at the moment I'm using c++ wrapper classes for stuff that was written in c++ anyway.

Fokke.


References: 
 >Re: Has AudioUnits actually been tried in carbon? (From: Doug Wyatt <email@hidden>)

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