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Re: Asymmetry in CoreAudio representation?
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Re: Asymmetry in CoreAudio representation?


  • Subject: Re: Asymmetry in CoreAudio representation?
  • From: "AUDIOSYNTH.COM" <email@hidden>
  • Date: Fri, 5 Apr 2002 01:05:59 -0600 (CST)

On Fri, 5 Apr 2002, AUDIOSYNTH.COM wrote:

> Actually you can convert 24 bit values to and from floats by 1/2^23 OR
> 1/2^23-1 OR ANY constant value (!) and _still_ retain all 24 bits

Actually I should not get carried away and just say "Many constants",
there are a lot that do fail to preserve a bit value. I've yet
to see a constant that failed to preserve more than one bit pattern
out of all 2^24 though.

--- james mccartney
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 >Re: Asymmetry in CoreAudio representation? (From: "AUDIOSYNTH.COM" <email@hidden>)

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