Re: Is entering MIDIEvents into MusicSequence while playing safe?
Re: Is entering MIDIEvents into MusicSequence while playing safe?
- Subject: Re: Is entering MIDIEvents into MusicSequence while playing safe?
- From: Chris Rogers <email@hidden>
- Date: Fri, 6 Dec 2002 14:33:39 -0800
Jim,
It should be safe to do what you're doing, so there may be a bug here.
Could you please file a bug report and, if possible, include a test version of
your app?
Thanks,
Chris
Hello,
Is it safe to enter/remove Events from a MusicSequence while the
sequencer is playing? I only ask because I've been experiencing the
following:
(1) I enter some MIDI Events into a MusicTrack via
MusicTrackNewMIDINoteEvent() - I generate new MIDI events when one
clicks within a specified area.
(2) Set the track to loop every four beats.
(3) Start the sequence - the sequence successfully sends out the
notes and loops properly
(4) Now when one clicks around some more (and thus creates new
Events), the new events *ARE* successfully entered into the
MusicTrack but every 10th new Event or so causes the MusicPlayer to
*temporarily* pause until another Event is entered.
To note: none of the new Events are ever 'lost' or mis-entered, just
seems to block the MusicPlayer.
So, is it, indeed safe to enter new Events while playing?
Thanks in advance
-Jim
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.