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Re: Multiple Sound Devices
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Re: Multiple Sound Devices


  • Subject: Re: Multiple Sound Devices
  • From: Bill Stewart <email@hidden>
  • Date: Tue, 12 Feb 2002 12:19:13 -0800

on 12/2/02 1:36 AM, Mark Thomas wrote:

> Hi,
> Its not using mono or stereo output, but if I have some USB speakers
> plugged in, I want to send different sound data to the USB speakers, and
> some other sound data to the internal speakers, as well as know that I have
> these sound output devices, using the Sound Manager.
>
> When you are in the Sound Control Panel, it seems to known about the
> different output devices. Any Ideas how it does this ???.

It uses the CoreAudio APIs to iterate through the list of currently
available AudioDevices (this is described in AudioHardware.h)

Bill
>
> Thanks
> Mark.
>
>> on 2/11/02 8:03 AM, Mark Thomas <email@hidden> wrote:
>>
>>> Hi,
>>> Sorry for asking a Sound Manager question, but there doesn't seem to be
>>> good one for this, and I guess this is an easy question for you guys :-).
>>>
>>> My application presently uses the Sound Manager API, it creates its Sound
>>> Channels, and everything works great, and I get sound out of all the
>>> speakers attached.
>>>
>>> But thought wouldn't it be cool, to have different sounds out of the
>>> different speakers.
>>>
>>> Is there a way to find out how many speakers devices you have attached,
>>> and then how to send the data to the different devices. I can see how you do
>>> this with Core Audio, but the Sound Manager api's seem hidden away, also any
>>> sample code would be great.
>>
>>
>> I once did performance test comparing stereo output to mono output with
>> Sound Manager. There was no difference. So why not just output stereo all
>> the time. In a mono situation the two channels will be mixed (averaged)
>> automatically, and this apparently causes no performance penalty.
>>
>> Saying this makes me wonder whether in fact the mono situation actually
>> causes only the 1st (left?) channel info to be used. I have long had the
>> impression that this is not the case, although I can't say now where I
>> learned that. In any case it would be easy to verify that this is not a
>> problem.
>>
>> -Kurt Bigler (not an apple employee)
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  • Follow-Ups:
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