Re: Simple code to use an effect
Re: Simple code to use an effect
- Subject: Re: Simple code to use an effect
- From: Laurent de Segur <email@hidden>
- Date: Tue, 19 Feb 2002 20:43:46 -0800
Use the AudioUnitGetProperty call with
kAudioOutputUnitProperty_CurrentDevice as seen in AudioUnitProperties.h.
The comment in the file says that it works for HAL and default output
components so you should be ok.
After getting the device ID, proceed as normal for getting the buffer
size and other groovy stuff.
LdS
On Tuesday, February 19, 2002, at 04:40 PM, Jean-Philippe Leblanc wrote:
Thanks for the sample code, I got it to work :-) One more thing: If I
use
audio units, how can I get the buffer size of my output?
Thanks again,
JP
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