Re: coremidi & codewarrior
Re: coremidi & codewarrior
- Subject: Re: coremidi & codewarrior
- From: "Roni Music" <email@hidden>
- Date: Wed, 27 Feb 2002 07:54:35 +0100
I had exactly all problems you describe when porting my Carbonized MIDI app to Mach-O
using CodeWarrior 7.2
Your last problem took me a while to figure out, it turned out that you must end your app
with return 0 to signal to the system that everything ended OK
int main(void)
{
// your application code
return 0;
}
not
void main(void)
{
// your application code
}
which might give whatever value back to the system
Rolf Nilsson
----- Original Message -----
From: <email@hidden>
To: <email@hidden>
Sent: Wednesday, February 27, 2002 7:26 AM
Subject: coreaudio-api digest, Vol 2 #60 - 6 msgs
>
Message: 1
>
Date: Mon, 25 Feb 2002 20:07:01 -0800
>
Subject: Re: coremidi & codewarrior
>
From: Kurt Bigler <email@hidden>
>
To: CoreAudio API <email@hidden>
>
>
I have also now sucesfully ported my MIDI application to OS X as a Mach-O
>
target under CodeWarrior 7.2.
>
>
>
The catches along the way were:
........
>
Now the app is ported except that I am still using SoundManager, but there
>
is one remaining problem. When the application quits the OS produces the
>
message "The application ... has unexpectedly quit." When I run under the
>
CodeWarrior debugger this message does not occur. When I run under gdb, the
>
message does not occur, but gdb reports "Program exited with code 0110."
>
>
Any clues about this? (Maybe this belongs on a different mailing list, but
>
it also fits in with the content of the "coremidi & codewarrior" thread.)
>
Thanks,
>
Kurt Bigler
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.