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In need of documentation
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In need of documentation


  • Subject: In need of documentation
  • From: Rolley <email@hidden>
  • Date: Wed, 16 Jan 2002 17:34:47 -0500

Hi,

I'd like to write an audio application that would just play in real-rime what's coming through an input port. For exemple, I have a G4 with a standard input and I would like to be able to plug-in an instrument (guitar, mic...), start that application and "voila" my computer is my amplifier (sound is processed by computer). I know this already exists (TCWorks' SPARKme) but I would just like to get some experience with the audio system of OSX.

I went through apple's web site and, yes, there is are some pdfs (coreaudio.pdf) explaining how CoreAudio is built but I can't find any that actually explains how to code with it.

So is there any documentation that "presents" what CoreAudio offers (if it is Object-Oriented then what are the Objects I can use) ? Or a tutorial, a book.. anything that could get me started. PLEASE HELP !

Also I don't understand where is Objective-C is required. I did a Cocoa Project in Project-Builder with OpenGL and C++, no need for Objective-C. Please tell me I don't need Obj-C to write audio utilities 8)


Thanks,
Roland Vignaux Fines


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