Re: Multiple devices???
Re: Multiple devices???
- Subject: Re: Multiple devices???
- From: Laurent Cerveau <email@hidden>
- Date: Wed, 15 May 2002 23:22:47 +0200
This is fine if the engine are clocked by different sources. I agree,
that choosing how many IOAudioEngine should be created is not always
"clear at the first look". Idea is in the sentence : "Once clocked
source corresponds to one engine". For example this is why ususally USB
device have multiple engines (there can be many chipsets totally
independant inside one device).
Laurent
On Wednesday, May 15, 2002, at 10:39 PM, Stephan wrote:
These are not different devices but our device exposes more than one
AudioEngine. I don't see anything wrong with this approach. It allows
the user to select different outs of the device with different apps at
the same time. Right, the user might try to use the multichannel out
and a stereo out at the same time, resulting in a "who will fill the
buffer last" race condition but I wouldn't consider this a bug....
Stephan
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