VST Porting SDK - what to do with precompiled headers?
VST Porting SDK - what to do with precompiled headers?
- Subject: VST Porting SDK - what to do with precompiled headers?
- From: Howard Moon <email@hidden>
- Date: Mon, 4 Nov 2002 10:20:55 -0800
Hi...
I'm trying to use the Logic Audio VST Porting SDK, but am not sure
what to do with our current project's precompiled headers when adding
the project sources into their sources. Add it the to the project as a
pre-compiled header? (That would conflict with the specified header
file in their project, wouldn't it?) Merge the code in it somehow with
VST2AUDefines.h?
I'm not sure whether this is what's causing my compile failures, but
I am getting HUNDREDS of compile errors using CodeWarrior and following
the Readme.h instructions for this porting project. (Has anyone
successfully ported a plug-in using this porting SDK yet?) Thanks for
any advice...
-Howard
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