Re: Property Listener for parameter values?
Re: Property Listener for parameter values?
- Subject: Re: Property Listener for parameter values?
- From: Marc Poirier <email@hidden>
- Date: Thu, 21 Nov 2002 15:46:32 +0100 (CET)
>
Would there be any way to generate calls to the listener(s) from the AU
>
itself? Thinking from the point of view of maintaining code compatibility
>
with other plugin architectures, where I have direct gui<->dsp
>
communication and the audio object notifies the host of changes.
>
>
Also, what's the correct way (if there is one) of implementing custom
>
property get/set on an AU to allow other kinds of communication between the
>
editor and AU objects? At the moment I'm defining an arbitrary opcode
>
number and then calling it to allow the editor to get a pointer to the AU
>
object, but this doesn't seem very legit :)
That's not totally illegit except that you want to keep out of the
Apple-reserved 0 -> 63999 range of property values (as stated in
AudioUnitProperties.h).
Marc
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