presets
presets
- Subject: presets
- From: Benjamin Golinvaux <email@hidden>
- Date: Wed, 9 Oct 2002 22:28:44 +0200
I have special properties in my AudioUnits that I want to save when
saving the AU state,
but i don't want these to be seen in the generic view, thus i don't
want to use AU parameters for these props.
(For example, a property of a particular UI element I'm using in the
user interface.)
What's the best way to save/restore those properties ?
I see that AUBase::SaveState(CFPropertyListRef* outData) and
AUBase::RestoreState(CFPropertyListRef inData) are virtual calls.
Does this mean it is a good idea for me to override these calls in my
AUBase subclass, first call the base version, and then add/read my
custom info to/from the CFPropertyListRef ?
Thanks.
Benjamin Golinvaux
Arboretum Systems, Inc.
www.arboretum.com
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