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Re: AudioUnit : how to communicate from DSP to GUI ?
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Re: AudioUnit : how to communicate from DSP to GUI ?


  • Subject: Re: AudioUnit : how to communicate from DSP to GUI ?
  • From: Benjamin Golinvaux <email@hidden>
  • Date: Fri, 11 Oct 2002 18:07:41 +0200

I have added this in my overridden GetProperty call in the AUBase
subclass :


ComponentResult MyEffectAUClass::GetProperty(
AudioUnitPropertyID iID,
AudioUnitScope iScope,
AudioUnitElement iElem,
void* pData)
{

....

else if(iID==kArboretumAudioUnitProperty_GetPluginCPPInstance)
{
void** pThis = (void**)(pData);
*pThis = (void*)this;
return noErr;
}
return AUEffectBase::GetProperty(iID, iScope, iElem, pData);
}


This is needed too :

ComponentResult MyEffectAUClass::GetPropertyInfo(
AudioUnitPropertyID iID,
AudioUnitScope iScope,
AudioUnitElement iElem,
UInt32& iSize, Boolean& fWritable)
{
....

else if (iID== kArboretumAudioUnitProperty_GetPluginCPPInstance)
{
iSize=sizeof(void*);
return noErr;
}
return AUEffectBase::GetPropertyInfo(iID, iScope, iElem, iSize,
fWritable);
}



Then, in my CreateUI call, where i need the AUBase instance address, i
do this :


void* pluginAddr;
UInt32 dataSize = sizeof(pluginAddr);

ComponentResult err = AudioUnitGetProperty(
mEditAudioUnit,
kArboretumAudioUnitProperty_GetPluginCPPInstance,
kAudioUnitScope_Global,
0,
&pluginAddr,
&dataSize);

MyEffectAUClass* audioUnitInstance = (MyEffectAUClass*)pluginAddr;


And then I can access the CPP instance from the view class....


J'esphre que ga va t'aider ;-)


Benjamin Golinvaux
Arboretum Systems, Inc.
www.arboretum.com





On Friday, October 11, 2002, at 01:43 PM, email@hidden
wrote:

> Hi,
>
> What is the supported way with AudioUnit SDK to make a tunnel
> communication from an AudioUnit and an AudioUnit View ? I have some
> values that are calculated at different stage of the dsp processing,
> not only at output stage, and I have to pass it to my GUI code to make
> some leds blink.
> Is there a way to make my AudioUnit view gives a pointer to the
> AudioUnit dsp and vice-versa ?
>
> (I have search the archive but I couldn't find the solution. I'm
> surprised that the question was not asked)
>
> Thanks,
>
> Raphael
> _______________________________________________
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  • Follow-Ups:
    • Re: AudioUnit : how to communicate from DSP to GUI ?
      • From: Bill Stewart <email@hidden>
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 >AudioUnit : how to communicate from DSP to GUI ? (From: email@hidden)

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