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Re: HostCallback_GetBeatAndTempo howto?
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Re: HostCallback_GetBeatAndTempo howto?


  • Subject: Re: HostCallback_GetBeatAndTempo howto?
  • From: Bill Stewart <email@hidden>
  • Date: Mon, 14 Oct 2002 12:27:55 -0700

Good point - will amend appropriately:)

Bill

on 14/10/02 5:56 AM, Marc Poirier wrote:
> Franck. You actually don't have to do anything about setting up the
> callback if you derive from AUBase (which you probably do). It is set up
> for you automatically (if the host supports it) in
> AUBase::DispatchSetProperty. The data is stuffed into the AUBase member
> HostCallbackInfo variable called mHostCallbackInfo. All you need to do is
> check that mHostCallbackInfo.beatAndTempoProc is not null before using it
> and, if it is not, then you can call that function.
>
> Personally I think that this is something that would be good to document
> in the SDK. Actually, I think that a more general mention in the SDK of
> that fact that Audio Units themselves don't have to worry about hardly any
> of the AUProperties, because AUBase handles most of them in
> Dispatch*Property, would be very good to mention in the SDK...
>
> Marc
>
>
>
> On Mon, 14 Oct 2002, Franck STAUFFER wrote:
>
>> Hello,
>>
>> I'm trying to get tempo informations in my AudioUni codet...but I don't
>> manage to make it work. Could someone explain me the basics steps to
>> achieve that?
>> From what I understand I need to create a callback in my code and then
>> to make it point to the beatAndTempoProc of the host. No luck
>> yet...could someone give me a basic example or step by step
>> instructions?
>> I'm more into pure DSP coding so actually I'm not sure I understand how
>> to implement this..
>>
>> Thanks a lot and sorry for those "newbie" questions,
>>
>> Franck
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