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Re: AudioUnit ~ AUBase (Big Up Urs!)
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Re: AudioUnit ~ AUBase (Big Up Urs!)


  • Subject: Re: AudioUnit ~ AUBase (Big Up Urs!)
  • From: Art Gillespie <email@hidden>
  • Date: Fri, 25 Oct 2002 18:19:34 -0400

Hi all,

I foolishly am still not in the habit of reading .h files, but Urs (Mr.
AU himself :)) straightened me out. From AudioUnitProperties.h:

//
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~
// Properties
// Apple reserves property values from 0 -> 63999
// Developers are free to use property IDs above this range at their
own discretion

Wahoo... now I can undo all this nice abstraction and tightly couple
everything!

Petty and childish,

Art
>>0xBA



On Friday, October 25, 2002, at 03:50 PM, Art Gillespie wrote:

> Okay,
>
> Here's a stupid question:
>
> Is there any way to get access to a CarbonViewBase instance's
> associated AUBase instance?
>
> If not (?) is it acceptable to add custom properties to my
> AU:GetProperty so I can communicate through the component interface?
>
> If not(?) is there *any* way to couple my GUI to my implementation of
> AUBase?
>
> Fear of an AU planet,
>
> Art
> >>0xBA
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References: 
 >AudioUnit ~ AUBase (From: Art Gillespie <email@hidden>)

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