Re: AudioUnit ~ AUBase (Big Up Urs!)
Re: AudioUnit ~ AUBase (Big Up Urs!)
- Subject: Re: AudioUnit ~ AUBase (Big Up Urs!)
- From: Art Gillespie <email@hidden>
- Date: Fri, 25 Oct 2002 18:19:34 -0400
Hi all,
I foolishly am still not in the habit of reading .h files, but Urs (Mr.
AU himself :)) straightened me out. From AudioUnitProperties.h:
//
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~
// Properties
// Apple reserves property values from 0 -> 63999
// Developers are free to use property IDs above this range at their
own discretion
Wahoo... now I can undo all this nice abstraction and tightly couple
everything!
Petty and childish,
Art
>
>0xBA
On Friday, October 25, 2002, at 03:50 PM, Art Gillespie wrote:
>
Okay,
>
>
Here's a stupid question:
>
>
Is there any way to get access to a CarbonViewBase instance's
>
associated AUBase instance?
>
>
If not (?) is it acceptable to add custom properties to my
>
AU:GetProperty so I can communicate through the component interface?
>
>
If not(?) is there *any* way to couple my GUI to my implementation of
>
AUBase?
>
>
Fear of an AU planet,
>
>
Art
>
>>0xBA
>
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