Re: Revisited Re: AudioUnitSetParameter question
Re: Revisited Re: AudioUnitSetParameter question
- Subject: Re: Revisited Re: AudioUnitSetParameter question
- From: Chris Rogers <email@hidden>
- Date: Tue, 3 Sep 2002 13:05:49 -0700
Jeremy,
Actually, the kAudioUnitProperty_ReverbRoomType property is used by several
AudioUnits (AUMatrixReverb, AUMixer3D, DLSMusicDevice). We have
introduced a new and much more general
kAudioUnitProperty_CurrentPreset property
which may address some of your objections. This new property gives
AudioUnits a generalized way to get and set presets (like a MIDI patch).
The kAudioUnitProperty_FactoryPresets property allows AudioUnits to publish
a list of names of these presets... The kAudioUnitProperty_ReverbRoomType
simply calls into this new way of doing things...
Hope this addresses your concerns...
Chris Rogers
Core Audio Engineer
Apple Computer
>
I do not understand why Reverb Room-Type is a property and not a parameter.
>
It seems that Room type is very specific to a particular class of plug-ins,
>
namely reverb. Why then is there a Room-Type property?
>
>
It would certainly make for cleaner, less special-cased code.
>
>
Also, why is there an enum type but no way to get at the strings needed to
>
display the meaning of the values? This seems like a missing part of the
>
audiounit spec. Any comments welcome.
>
>
Thanks,
>
Jeremy
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