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Re: Audio Engine Design question
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Re: Audio Engine Design question


  • Subject: Re: Audio Engine Design question
  • From: Matt Gonzalez <email@hidden>
  • Date: Fri, 20 Sep 2002 16:54:11 -0700
  • Organization: Echo Digital Audio Corp.

That all makes sense.

Our stuff is firmware based; it's relatively straightforward to change the firmware to
handle whatever interleaving scheme is optimal. That being the case, what is the most
optimal? Or is there a single, optimal solution?

The comments below (Richard's, not Bill's) seem to suggest that it should be
user-configurable - that I should present some kind of GUI in our console app that lets
the user pick which one they want. Is this the case?

Matt

Bill Stewart wrote:

> I'd like to second Richard's comments
>
> Our intention with the HAL and driver models was to present a model that is
> not arbitrarily complex, but one that can logically encapsulate (by DESIGN)
> the complexities of some pieces of audio hardware, whilst still allowing a
> simple presentation of simple feature sets.
>
> I hope we've succeeded in doing this...
>
> Bare in mind that this is new territory for many companies (both hardware
> and software), so the initial pangs should NOT be used to drive design
> decisions.
>
> A question we've thrown back to driver writers is this:
> How is your hardware configured?
> How can your driver MOST EFFICIENTLY presents its capabilities?
>
> Kernel resources are the most expensive resources on the OS, so having
> drivers do extra work to satisfy doubtful objectives is both more work for
> the driver writer and ultimately a disservice to the user.
>
> That said:) - there are obviously areas where this ideal presents problems,
> that may require short term workarounds or revisions of released products.
> Hopefully these are far and away the exception to the rule, and those
> compromises are made with the knowledge that the workaround IS temporary.
>
> (end of lecture - back to your regularly scheduled programming)
>
> Bill
>
> on 20/9/02 6:54 AM, Richard Dobson wrote:
>
> > All of the below. Can all 12 channels be driven together with sample-accurate
> > timing? Cards such as the Sonorus STUDI/O support multiple alternative
> > configurations - 1 16ch devivce or 2 * 8Ch devices, or 4 * 4-ch devices, etc.
> > The ideal is for the user to be able to create one or more virtual devices
> > with
> > N channels, up to the available limit.
> >
> > A 6-ch device has obvious uses for streaming 5.1 surround; a 4-ch device
> > supports LCRS surround, simple quad, and direct B-Format signals. 2nd-Order
> > B-Format requires 9 channels. It seems to me that any applications that crash
> > (!!) if presented with a 12ch device need fixing, and should not be used as
> > the
> > baseline for something as universally important as a device driver. To be
> > limited to multiple stereo devices seems to me the worst possible arrangement.
> >
> > A user might well fancy, for example:
> >
> > Device #1: stereo
> > Device #2: 4-ch for B-Format
> > Device #3: 6-CH for a 5.1 stream
> >
> > That would use up all analogue 12 channels very tidily.
> >
> > Out of interest, how many output channels does this device support?
> >
> >
> > Richard Dobson
> >
> >
> >
> > Laurent Humbert wrote:
> >
> >> Hello everyone,
> >>
> >> The device I'm working with has got 12 analogical line inputs (24bit) as
> >> well as a couple of S/PDIF (one coaxial, one optical).
> >>
> >> Which layout would be best:
> >>
> >> A: 1 input stream with 16 channels
> >>
> >> B: 1 input stream with 12 channels
> >> 1 input stream with 2 channels (coaxial)
> >> 1 input stream with 2 channels (optical)
> >>
> >> C: 6 input streams with 2 channels
> >> 1 input stream with 2 channels (coaxial)
> >> 1 input stream with 2 channels (optical)
> >>
> >> D: 12 input streams with 1 channel
> >> 1 input stream with 2 channels (coaxial)
> >> 1 input stream with 2 channels (optical)
> >>
> >> E: Other
> >>
> >>
> >> 1 input stream with 12 channels works fine in Ableton Live but crashes
> >> SoundStudio and Amadeus. Maybe it's safer not to have more than 2
> >> channels per streams. On the other hand, I've seen one audio driver do
> >> that....
> >>
> >> For the moment I use solution B but I am tempted to go for solution C,
> >> but what bothers me is that the Audio MIDI Setup displays information
> >> only for the first stream, so the user might think the device has got
> >> only one stereo input :-/
> >>
> >> Laurent
> >> _______________________________________________
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>
> __________________________________________________________________________
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> "What, having trouble making both ends meat?"
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  • Follow-Ups:
    • Re: Audio Engine Design question
      • From: Jeff Moore <email@hidden>
References: 
 >Re: Audio Engine Design question (From: Bill Stewart <email@hidden>)

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