Re: more AudioUnitRender Errors
Re: more AudioUnitRender Errors
- Subject: Re: more AudioUnitRender Errors
- From: "Adam T. Lindsay" <email@hidden>
- Date: Mon, 30 Sep 2002 19:20:17 +0100
Bill Stewart said this at Mon, 30 Sep 2002 11:04:47 -0700:
>
For many units you have to provide a source of input (either a connection or
>
a render callback) so that they have some data to process. This is the
>
default behaviour of an effect unit. Other units (such as the MusicDevices
>
for instance) can provide their own data based on the the note controls
>
they've been sent.
Ah, I thought I could take a shortcut and simply instantiate an Effect
Unit, give it a complete AudioUnitRender call with a pointer to some
data, and not have to deal with the extra overhead of the Callback API.
No such thing as a free lunch, I suppose.
Thanks,
adam
--
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Adam T. Lindsay email@hidden
Computing Dept, Lancaster University +44(0)1524/594.537
Lancaster, LA1 4YR, UK
Fax:+44(0)1524/593.608
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