Re: Core Audio HAL Localization
Re: Core Audio HAL Localization
- Subject: Re: Core Audio HAL Localization
- From: Jeff Moore <email@hidden>
- Date: Wed, 23 Apr 2003 11:12:20 -0700
Sorry localization for drivers doesn't work that way since the driver
has no idea what language a given process is running in. You can even
have several processes running in different languages. So, you have to
follow the rules of the IOAudio family and the HAL if you want to
localize things properly.
Again, I advise you to look at the sample code to see how it works.
On Wednesday, April 23, 2003, at 05:35 AM, sparent wrote:
I don't really understand how this could be done. Maybe I was not
clear enough.
What we required to localized is the string that we give to the
setDescription function when we initialized the audio engine which
gets reported in the Sound preference pane if not mistaken.
On Tuesday, April 22, 2003, at 02:27 PM, Jeff Moore wrote:
Absolutely. All you need to do is include a localization bundle with
your driver. I think that the PhantomAudio driver sample code has an
example of how to do this.
On Tuesday, April 22, 2003, at 07:43 AM, sparent wrote:
Is there any way we can localized the Core Audio HAL name reported
in the System Preferences/Sound for the sound output and input ?
--
Jeff Moore
Core Audio
Apple
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--
Jeff Moore
Core Audio
Apple
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