Disconnecting AUs
Disconnecting AUs
- Subject: Disconnecting AUs
- From: Patrick Gostovic <email@hidden>
- Date: Thu, 14 Aug 2003 00:10:54 -0400
This may be a stupid question, but how do you remove an AudioUnit
connection when not using AUGraph's? I made the connection like this...
AudioUnitConnection myConnection;
myConnection.sourceAudioUnit = myFilterUnit;
myConnection.sourceOutputNumber = 0;
myConnection.destInputNumber = 0;
AudioUnitSetProperty (myDelayUnit,
kAudioUnitProperty_MakeConnection ,
kAudioUnitScope_Input ,
0,
&myConnection,
sizeof (myConnection));
...but I cannot find an obvious way to reverse the effect of this code.
How do you do this?
Thanks
Patrick
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