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kAudioUnitParameterUnit_MidiController vs kAudioUnitParameterFlag_CanRamp vs Logic
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kAudioUnitParameterUnit_MidiController vs kAudioUnitParameterFlag_CanRamp vs Logic


  • Subject: kAudioUnitParameterUnit_MidiController vs kAudioUnitParameterFlag_CanRamp vs Logic
  • From: John Pitcairn <email@hidden>
  • Date: Sun, 17 Aug 2003 17:57:55 +1200

Hi - I've made a little AU plug, based on the SampleEffectUnit example, to work around a Logic automation shortcoming - basically, Logic can't automate midi CCs other than volume or pan, so I'm using an automatable "do nothing" plugin to spit out midi I can work with in Logic's environment, provide sensible user-definable control names, user-definable min/max/default/indexed values, and user-defined number of controls - it's all loaded from a .strings file so no user-compilation is needed. Seems to work pretty well, though I'm not sure if I should be releasing anything(?)

I'm specifying all parameters as kAudioUnitParameterUnit_MidiController, and setting the kAudioUnitParameterFlag_CanRamp flag.

In Logic, the resulting automatable parameters cannot be drawn as ramped points, ie I can't draw an automation node with value 90, then a little later draw a node with value 30 and have a smooth linear ramp down. Logic continues at 90 then jumps down to 30 when it hits that node, no interpolation of values takes place either visually or functionally.

If I specify parameters as kAudioUnitParameterUnit_Generic, it all works fine, with rampable drawn automation.

Are kAudioUnitParameterUnit_MidiController and kAudioUnitParameterFlag_CanRamp mutually exclusive? Or is this a decision that Logic is making for some reason?


--
John Pitcairn

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