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Re: AudioUnits and parameter info change
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Re: AudioUnits and parameter info change


  • Subject: Re: AudioUnits and parameter info change
  • From: Franck Stauffer <email@hidden>
  • Date: Mon, 3 Feb 2003 21:20:04 +0100

Hey Marc

Thanks for the quick answer....

> If you change your parameter info, do this:
>
> PropertyChanged(kAudioUnitProperty_ParameterInfo,
> kAudioUnitScope_Global, 0);
>
> (change the scope and element arguments if necessary, although it
> probably
> isn't unless you're doing anything fancy)
>
> Then the only issue is whether or not the entity who you want to be
> listening (in this case the default view) is listening. If the thing
> has
> not installed property listeners for those properties, then the best
> thing
> to do would probably be to contact the author about this.
>

I'll try that out as soon as I can....

>> because for the host and tempo proc it seems that even when the host
>> has transport information i can only know it after i publish my
>> parameter list.
>
> I'm sorry, I don't follow that. Could you explain what you're saying a
> little more?
>
Sorry, my sentence is a bit mysterious. In my plugin I don't use the
kernel mechanism, and when i fill in my AudioUnitParameterInfos in my
class' Initialize function mHostCallbackInfo.beatAndTempoProc is always
0 even with logic. And that's why i need to change a parameter info
afterwards.

I'll make a beta of my plugin available to download...and right now
it's really designed to work with host that have transport
informations....

Thanks again Marc

Franck
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