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Re: Jack on macOSX
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Re: Jack on macOSX


  • Subject: Re: Jack on macOSX
  • From: Christof Faller <email@hidden>
  • Date: Fri, 28 Feb 2003 08:11:58 +0200

A very simple suggestion:

But with really small buffer size (like 128 or 256), they are some gliches
even if the client audio graph does not consume too much cpu (like 25-30 %)

I use frame-based coding algorithms, which also use quite small frames (blocks of samples at once). However, I use CoreAudio with a larger buffer (e.g. 512 or 1024) and then call my codec just as many times as necessary such that I have enough samples to provide to CoreAudio in each callback call.

Since in the general case, my code frame size and the buffer size are not "multiples" of each other, I need to save the samples which are left over, for the next callback call.

Chris
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References: 
 >Jack on macOSX (From: Stephane Letz <email@hidden>)

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