Re: Cocoa and AudioUnits?
Re: Cocoa and AudioUnits?
- Subject: Re: Cocoa and AudioUnits?
- From: Robert Abernathy <email@hidden>
- Date: Tue, 21 Jan 2003 11:58:05 -0700
It was gently pointed out to me in a private email, that my arguments
about the age of the Carbon library where wrong (and silly). I think
that it is important to correct myself on this point. The design and
implementation of Cocoa is nearly as old as Carbon. Cocoa is actually
a mature and well tested library. My point should really have been
that Cocoa is the best UI development platform out there (anywhere) and
Carbon isn't.
Again, thanks for all the feedback on this. I really would like some
from someone at Apple, even if it is just to tell me I'm out of luck.
If Apple isn't going to be giving us Cocoa based AU's any time soon
then I will set up my own plugin format for the app I'm working on. I
will lose all of the nice stuff from AU graphs and I will have to build
adaptors between AU's and the other plugins, but I think it will be
well worth it.
Rob
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