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CAUGui SDK updated!
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CAUGui SDK updated!


  • Subject: CAUGui SDK updated!
  • From: Urs Heckmann <email@hidden>
  • Date: Wed, 29 Jan 2003 01:07:16 +0100

Hi,

no it's not the supercool update that makes VSTGUI stuff an easy recompile. Will never be. - But it is updated to work with Dec 02 Dev Tools and has some useful new features that came up when doing MFM and Zoyd.

open your terminal.app, paste this line and press enter:
curl http://www.u-he.com/audiounits/cauguisdk.tgz > ~/desktop/cauguisdk.tgz

I got SO MANY requests during last couple of days, that I decided to make it a quick update. See the readme.txt below for info.

Cheers,

;) Urs

!!! I need a break !!!


from the readme:

CAUGui SDK 01/29/03



What you need to know:

I have been too lazy to make paths in the project absolute. Throw away dead references to "AUPublic" from the project and replace them with yours.

Still no docs. But many people requested this update. So it's here. Docs follow. Somewhen.

There may still be bugs. Marc found a minor one which I havn't solved and don't remember now.

Remember to change your MusicEffect's MaintainKernals() to work properly.

Build more AudioUnits!



What's new:

SaveState/RestoreState example implementation and full Preset support
Using "internal parameters" for displaying a VUMeter
updated to new CoreAudio stuff in Dec 02 Dev Tools
automatic text/value representation from Parameters in CAUGuiDisplays
example StringFromIndexedParameter stuff
tempo/time example implementation (oh, this is sooo easy!)

example implementation of a Fader with CroppingImage. - Demonstrates that it's useful to seperate control from representation!


Enjoy,

;) Urs
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