Re: DLSMusicDevice rendering and performance
Re: DLSMusicDevice rendering and performance
- Subject: Re: DLSMusicDevice rendering and performance
- From: Bill Stewart <email@hidden>
- Date: Wed, 2 Jul 2003 11:09:57 -0700
I'd set the sample rate to 22050Hz
If you take the internal reverb off, then you lose substantially more
quality of the output. If you set the CPULoad property to say 0.7, then
the note dropping should kick in and turn off quiet notes, and also try
tweaking the render quality property..
This must be both a very large sound bank and a dense MIDI file? If so,
then you should also look at scaling these decisions based on CPU speed
- If i've got a G5 (which I haven't, but if I did:), then I'd want to
hear this in all its glory wouldn't I?
Bill
On Wednesday, July 2, 2003, at 10:46 AM, Jeremy Sagan wrote:
Yasir,
Try rendering on buss 1 (not 0) with the reverb off and turn quality
to low.
Jeremy
On Wednesday, July 2, 2003, at 05:10 AM, Yasir Assam wrote:
I keep getting glitches when playing through the DLSMusicDevice and
I'm sure
this is because it's overloading the CPU.
What can I do to reduce the amount of CPU time used by this AU? I've
already
reduced the sample rate from the default 44.1 KHz to a much lower
value, and
this has helped, but can I do more? I need to make sure that playback
always
sounds 'clean' - no stutters or gaps.
Thanks,
Yasir Assam
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