Re: New MusicDevice and PrepareInstrument
Re: New MusicDevice and PrepareInstrument
- Subject: Re: New MusicDevice and PrepareInstrument
- From: Airy André <email@hidden>
- Date: Sun, 15 Jun 2003 10:26:40 +0200
Le dimanche, 15 juin 2003, ` 02:35 Europe/Paris, Urs Heckmann a icrit :
and it's coming along nicely, however because of what it's doing
(it's actually glue to another sound generator rather than an
independent AU) it seems to fit the Instrument model rather than the
Preset model. In other words I've got a number of rather large
backends from which to choose and they each need to be warmed up
before anything happens.
My questions are: If I release a MusicDevice AU with Instruments will
any hosts (other than my own - and even Rax doesn't grok it right
now) actually be able to use it? Or should I switch to a "no presets
or instruments mode" and handle it all through custom properties and
a custom UI?
Thoughts?
Well, I see that we have some stuff that isn't supported widely nor
really established within our thinking. The instrument paradigm is
still far away from my understanding, as well as the bus stuff isn't
exactly known how to handle.
For the current situation (uh, I get political here...), while we
can't afford the luxury of saying "okay they won't buy it, because it
doesn't run, but what gives, I do it the way it should be", I would
pragmatically recommend sticking to what runs (uhm, former VST people
have an advantage here...).
I have no idea what you do, but given that there are modular systems
running halfways neatly (one isn't really modular, the other ones
crash occasionally), there are quite simple solutions, even with
parameters and presets. IIRC Airy's STK thing switches instruments as
a parameter. In my own designs, I simply switch synthesis techniques
by parameter and keep the stuff that's overall common the same.
Yes, AUStk uses a parameter to define instruments.
But mainly because, as far as a now, no host can use the MusicDevice
API.
I've started to code my first AU by coding only the MusicDevice API,
not the MIDIBase one and, suprise, no sound in Logic.
So, I've decided to learn writing AU by writing code I could test :-)
For current hosts, MusicDevices are nothing more than AudioEffects
without input channels.
Any other host writer here ?
Airy
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