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Re: Parameter Notifications
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Re: Parameter Notifications


  • Subject: Re: Parameter Notifications
  • From: Marc Poirier <email@hidden>
  • Date: Tue, 17 Jun 2003 11:32:17 -0500 (CDT)

Something like this will do you:

AudioUnitParameter dirtyparam;
dirtyparam.mAudioUnit = GetComponentInstance();
dirtyparam.mParameterID = _theParameterID_;
dirtyparam.mScope = kAudioUnitScope_Global;
dirtyparam.mElement = 0;
AUParameterListenerNotify(NULL, NULL, &dirtyparam);




On Tue, 17 Jun 2003, Robert Grant wrote:

> Is there any way to signal the UI that parameters have changed? I see
> the PropertyChanged() method in AUBase but there's not an equivalent
> ParameterChanged(). My backend can change things that affect the
> rendering process and I've exposed these as parameters but I'm not sure
> how to let the GUI know. I thought AUBase::SetParameter would do it but
> I don't think it does...
>
> Thanks,
>
> Robert.
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References: 
 >Parameter Notifications (From: Robert Grant <email@hidden>)

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