Re: Parameter Notifications
Re: Parameter Notifications
- Subject: Re: Parameter Notifications
- From: Marc Poirier <email@hidden>
- Date: Tue, 17 Jun 2003 12:16:13 -0500 (CDT)
That's a property, so I presume you would just use PropertChanged in that
case.
On Tue, 17 Jun 2003, Robert Grant wrote:
>
Hi Marc,
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>
That helps alot - but what about if the set of value strings for an
>
indexed parameter changes? Can that be communicated?
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>
Thanks,
>
>
Robert.
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>
On Tuesday, June 17, 2003, at 12:32 PM, Marc Poirier wrote:
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> Something like this will do you:
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>
>
> AudioUnitParameter dirtyparam;
>
> dirtyparam.mAudioUnit = GetComponentInstance();
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> dirtyparam.mParameterID = _theParameterID_;
>
> dirtyparam.mScope = kAudioUnitScope_Global;
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> dirtyparam.mElement = 0;
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> AUParameterListenerNotify(NULL, NULL, &dirtyparam);
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>
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> On Tue, 17 Jun 2003, Robert Grant wrote:
>
>
>
>> Is there any way to signal the UI that parameters have changed? I see
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>> the PropertyChanged() method in AUBase but there's not an equivalent
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>> ParameterChanged(). My backend can change things that affect the
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>> rendering process and I've exposed these as parameters but I'm not
>
>> sure
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>> how to let the GUI know. I thought AUBase::SetParameter would do it
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>> but
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>> I don't think it does...
>
>>
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>> Thanks,
>
>>
>
>> Robert.
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