Re: AU Hosting Window Events
Re: AU Hosting Window Events
- Subject: Re: AU Hosting Window Events
- From: Chris Reed <email@hidden>
- Date: Tue, 4 Mar 2003 14:46:07 -0600
Be aware that you must be running a run loop (event loop) for Carbon
events to "just work". The only reason I can think of behaviour like
Pete is describing is that somehow he's not giving the main run loop
any time. But even if you're still using WNE, your main run loop will
get time.
-chris
On Tuesday, Mar 4, 2003, at 13:43 US/Central, Bill Stewart wrote:
The code for the Generic UI is in the CoreAudio SDK - it installs
event handlers to get the events it needs, and the carbon event
handler then "just works":)
Bill
On Tuesday, March 4, 2003, at 10:02 AM, Ware, Pete wrote:
Hello All,
I'm trying to host AU's in my program. I've studied the
AudioUnits Hosting Example, but I'm confused on how Audio Units
receive window events (mouse down, etc). Are Audio Units
responsible for installing window event handlers and tracking
mouse activity in controls, etc. or is the host?
I've tried the generic view Apple AU's in my program, but
nothing happens when I tweek a control. Do I need to explicitly
call TrackControl?
I'm not using XFramework.
Thanks,
Pete Ware
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