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Re: AU Hosting Window Events
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Re: AU Hosting Window Events


  • Subject: Re: AU Hosting Window Events
  • From: Chris Reed <email@hidden>
  • Date: Tue, 4 Mar 2003 14:46:07 -0600

Be aware that you must be running a run loop (event loop) for Carbon events to "just work". The only reason I can think of behaviour like Pete is describing is that somehow he's not giving the main run loop any time. But even if you're still using WNE, your main run loop will get time.

-chris


On Tuesday, Mar 4, 2003, at 13:43 US/Central, Bill Stewart wrote:

The code for the Generic UI is in the CoreAudio SDK - it installs event handlers to get the events it needs, and the carbon event handler then "just works":)

Bill

On Tuesday, March 4, 2003, at 10:02 AM, Ware, Pete wrote:

Hello All,

I'm trying to host AU's in my program. I've studied the
AudioUnits Hosting Example, but I'm confused on how Audio Units
receive window events (mouse down, etc). Are Audio Units
responsible for installing window event handlers and tracking
mouse activity in controls, etc. or is the host?

I've tried the generic view Apple AU's in my program, but
nothing happens when I tweek a control. Do I need to explicitly
call TrackControl?
I'm not using XFramework.

Thanks,

Pete Ware
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References: 
 >Re: AU Hosting Window Events (From: Bill Stewart <email@hidden>)

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